SGF Connections and Alternate Paths

Hi,

Absolutely fantastic tool first up. thank you for developing it and sharing it!

I’m using SGF, and I have created a main path on a branch called main and an alternate path that starts and ends on main, but i find when the dungeon is built, at the point where the alternate path connects back onto the main path, neither of the connectors in the main node or the alt node are active, i.e there is neither a door nor a wall there.

Is there some setting I am missing?

Thanks!