Dungeon Architect version 2.30.0
comes with an experimental new builder called Cell Flow
As of now, there are two sub-types of cell flow builders
- Grid Cell Flow
- Voronoi Cell Flow
I’ve built a sample theme to demonstrate the Grid Cell Flow
builder.
Installation Steps
NOTE: This theme was built on 5.2, so it will work only on 5.2 and above
- Download this free marketplace asset and create a project with it: Factory Environment Collection in Environments - UE Marketplace
- Open the project and enable the Dungeon Architect plugin
- Download the copy this theme to your content folder: DA_Sample_OilRig.zip (383.4 KB)
It shoud look this this:
- Open the map:
Content/DA_Sample_OilRig/DA_OilRig_Map
- There’s a new asset called Marker Settings that lets you define different wall / ground assets for each path in the flow graph.
Content/DA_Sample_OilRig/OilRigMarkerSettings
Let me know if you any questions